OxidisedLeetCode/create.py

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puzzle_number = input("What is the puzzle ID: ")
puzzle_name = input("What is the puzzle name (Snake Case): ")
boilerplate = open(".\\src\\solutions\\xx.rs", "r").read()
names = puzzle_name.split('_')
new_names = list()
for name in names:
new_names.append(name.capitalize())
boilerplate = boilerplate.replace("xx", puzzle_name)
boilerplate = boilerplate.replace("0", puzzle_number)
boilerplate = boilerplate.replace("XX", "".join(new_names))
# Get 3 test inputs
for i in range(1, 4):
test_input = input("Test Input for test {}: ".format(i))
test_result = input("What is the test result for test {}: ".format(i))
test_file = open(".\\src\\input\\{}_test{}".format(puzzle_number, i), "w")
test_file.write(test_input)
boilerplate = boilerplate.replace("Ready", test_result, 1)
new_code = open(".\\src\\solutions\\{}.rs".format(puzzle_name), "w")
new_code.write(boilerplate)
# Edit main file to add the new puzzle
main_file = open(".\\src\\main.rs", "r+", encoding="utf-8")
main_file_contents = main_file.read()
old_puzzles = "Box::new(xx::XX {}),"
new_puzzles = "Box::new(" + puzzle_name + "::" + "".join(new_names) + " {}),\n Box::new(xx::XX {}),"
main_file_contents = main_file_contents.replace(old_puzzles, new_puzzles)
main_file.truncate(0)
main_file.seek(0)
main_file.write(main_file_contents)
# Edit mode file to expose the new solution
mod_file = open(".\\src\\solutions\\mod.rs", "r+", encoding="utf-8")
mod_file_contents = mod_file.read()
old_mod = "pub mod xx;"
new_mod = "pub mod " + puzzle_name + ";\npub mod xx;"
mod_file_contents = mod_file_contents.replace(old_mod, new_mod)
mod_file.truncate(0)
mod_file.seek(0)
mod_file.write(mod_file_contents)