Fixed Delete method
Need to ensure that both root node and parent nodes are still being traced (Not currently true)
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2
BinaryTree/BinaryTree/.vscode/launch.json
vendored
2
BinaryTree/BinaryTree/.vscode/launch.json
vendored
@ -14,7 +14,7 @@
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"args": [],
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"cwd": "${workspaceFolder}",
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// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
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"console": "internalConsole",
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"console": "externalTerminal",
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"stopAtEntry": false
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},
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{
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@ -10,17 +10,22 @@ namespace BinaryTree
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Random random = new Random();
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for (var i = 0; i < 1000; i++)
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for (var i = 0; i < 10; i++)
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{
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tree.Add(random.Next(0, 10000));
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tree.Add(random.Next(0, 100));
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}
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tree.Delete(tree.Root.Data);
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tree.Print(tree.Root);
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Console.ReadLine();
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while (true)
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{
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Console.WriteLine("-------------------------------------");
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Console.WriteLine("Delete node: ");
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tree.Delete(Convert.ToInt32(Console.ReadLine()));
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tree.Print(tree.Root);
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}
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}
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}
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@ -7,6 +7,13 @@ namespace BinaryTree
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private node Left { get; set; }
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private node Right { get; set; }
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//Print Method Data
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public int StartPos;
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public int Size { get { return Data.Length; } }
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public int EndPos { get { return StartPos + Size; } set { StartPos = value - Size; } }
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public node(dynamic _Data = null,
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node _Parent = null,
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node _Left = null,
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@ -1,3 +1,6 @@
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using System;
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using System.Collections.Generic;
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namespace BinaryTree
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{
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public class tree
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@ -107,32 +110,64 @@ namespace BinaryTree
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if(temp.GetParent() == Current){
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Current.SetLeft(null);
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}else{
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//If the current node is parent to our replacing node. (Only 1 level down)
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Current.SetLeft(temp.GetLeft());
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}else{
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//If we could traverse down the left hand side
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if (temp.GetLeft() != null)
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{
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temp.GetParent().SetRight(temp.GetLeft());
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}else{
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temp.GetParent().SetRight(null);
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}
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}
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return true;
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}else if(Current.GetLeft() != null)
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}else if(Current.GetLeft() != null || Current.GetRight() != null)
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{
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//If it has a left child
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Current.Data = Current.GetLeft().Data;
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Current.SetLeft(null);
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bool LeftFlag = false;
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if (Current == Root)
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{
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if (Current.GetLeft() != null)
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{
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Root = Current.GetLeft();
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}else{
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Root = Current.GetRight();
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}
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}
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if (Current.Data < Current.GetParent().Data)
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{
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LeftFlag = true;
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}
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if (Current.GetLeft() != null)
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{//If it has a left child
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if (LeftFlag == true)
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{
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Current.GetParent().SetLeft(Current.GetLeft());
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}else{
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Current.GetParent().SetRight(Current.GetLeft());
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}
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}else{//If it has a right child
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if (LeftFlag == true)
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{
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Current.GetParent().SetLeft(Current.GetRight());
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}else{
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Current.GetParent().SetRight(Current.GetRight());
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}
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}
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return true;
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}else if(Current.GetRight() != null){
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//If it has a right child
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Current.Data = Current.GetRight().Data;
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Current.SetRight(null);
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return true;
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}else{
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//If it has no children
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if (Current.Data < Current.GetParent().Data)
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if (Current.Data <= Current.GetParent().Data)
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{
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Current.GetParent().SetLeft(null);
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return true;
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@ -144,6 +179,108 @@ namespace BinaryTree
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}
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}
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//print Method functions
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public void Print(node root, int topMargin = 2, int leftMargin = 2)
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{
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if (root == null) return;
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int rootTop = Console.CursorTop + topMargin;
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var last = new List<node>();
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var next = root;
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for (int level = 0; next != null; level++)
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{
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var item = new node { Data = next.Data.ToString(" 0 ") };
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item.SetLeft(next.GetLeft());
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item.SetRight(next.GetRight());
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if (level < last.Count)
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{
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item.StartPos = last[level].EndPos + 1;
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last[level] = item;
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}
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else
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{
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item.StartPos = leftMargin;
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last.Add(item);
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}
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if (level > 0)
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{
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item.SetParent(last[level - 1]);
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if (next == item.GetParent().GetLeft())
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{
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item.GetParent().SetLeft(item);
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item.EndPos = Math.Max(item.EndPos, item.GetParent().StartPos);
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}
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else
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{
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item.GetParent().SetRight(item);
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item.StartPos = Math.Max(item.StartPos, item.GetParent().EndPos);
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}
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}
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next = next.GetLeft() ?? next.GetRight();
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for (; next == null; item = item.GetParent())
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{
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Print(item, rootTop + 2 * level);
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if (--level < 0) break;
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if (item == item.GetParent().GetLeft())
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{
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item.GetParent().StartPos = item.EndPos;
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next = item.GetParent().GetRight();
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}
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else
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{
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if (item.GetParent().GetLeft() == null)
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item.GetParent().EndPos = item.StartPos;
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else
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item.GetParent().StartPos += (item.StartPos - item.GetParent().EndPos) / 2;
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}
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}
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}
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Console.SetCursorPosition(0, rootTop + 2 * last.Count - 1);
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}
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private void Print(node item, int top)
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{
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SwapColors();
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Print(item.Data, top, item.StartPos);
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SwapColors();
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if (item.GetLeft() != null)
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PrintLink(top + 1, "┌", "┘", item.GetLeft().StartPos + item.GetLeft().Size / 2, item.StartPos);
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if (item.GetRight() != null)
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PrintLink(top + 1, "└", "┐", item.EndPos - 1, item.GetRight().StartPos + item.GetRight().Size / 2);
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}
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private void PrintLink(int top, string start, string end, int startPos, int endPos)
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{
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Print(start, top, startPos);
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Print("─", top, startPos + 1, endPos);
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Print(end, top, endPos);
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}
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private void Print(string s, int top, int left, int right = -1)
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{
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Console.SetCursorPosition(left, top);
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if (right < 0) right = left + s.Length;
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while (Console.CursorLeft < right) Console.Write(s);
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}
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private void SwapColors()
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{
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var color = Console.ForegroundColor;
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Console.ForegroundColor = Console.BackgroundColor;
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Console.BackgroundColor = color;
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}
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}
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}
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