From 0fdaa20aae12bf2ca1cdc0c0b491239a0d270b96 Mon Sep 17 00:00:00 2001 From: Luke Else Date: Thu, 22 Dec 2022 14:20:36 +0000 Subject: [PATCH] Hidden main OpenGL window whilst ImGui Windows are visible --- src/main.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main.cpp b/src/main.cpp index 5542039..b9cc6cd 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -56,7 +56,7 @@ int main(int, char**) #endif // Create window with graphics context - GLFWwindow* window = glfwCreateWindow(1280, 720, "Dear ImGui GLFW+OpenGL3 example", NULL, NULL); + GLFWwindow* window = glfwCreateWindow(1, 1, "Application Name", NULL, NULL); if (window == NULL) return 1; glfwMakeContextCurrent(window); @@ -111,6 +111,9 @@ int main(int, char**) ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); static char buf[128] = "Hello, World!"; + //Hide the main window but Keep ImGui windows open + glfwHideWindow(window); + // Main loop while (!glfwWindowShouldClose(window)) {