215 lines
6.3 KiB
C#
215 lines
6.3 KiB
C#
namespace C_.Datastructures.DoublyLinkedList
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{
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public class DoublyLinkedList<T>
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{
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internal DoublyLinkedListNode<T>? Head { get; set; } = default;
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internal DoublyLinkedListNode<T>? Tail { get; set; } = default;
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private int Count { get; set; } = 0;
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public static DoublyLinkedList<T> Create()
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{
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//Create a new empty list
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return new DoublyLinkedList<T>();
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}
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public static DoublyLinkedList<T> Create(T? value)
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{
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//Create a new Class with a single item
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return new DoublyLinkedList<T>()
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{
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Head = DoublyLinkedListNode<T>.Create(value, default, default),
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Count = 1
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};
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}
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public static DoublyLinkedList<T> Create(DoublyLinkedList<T> list1, DoublyLinkedList<T> list2)
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{
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//Create a new list from 2 separate lists
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DoublyLinkedList<T> list;
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list = list1;
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if (list == default || list.Count == 0) return list2;
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//Find end of list and append fist item of next list
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if (list2 == default || list.Count == 0) return list;
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DoublyLinkedListNode<T>? end = list.Traverse();
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//Connect up pointers at ajoining section
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end!.Next = list2!.Head;
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end!.Next!.Prev = end;
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end = list2.Tail;
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list.Count += list2!.Count;
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return list;
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}
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public T? this[int i]
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{
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get
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{
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//Check Range
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if (i >= Count || i < 0) throw new System.Exception("Error! Index out of Bounds");
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//Return Value
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DoublyLinkedListNode<T>? node = Traverse(i);
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if (node != default) return node.Value;
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return default;
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}
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set
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{
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//Check Range
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if (i >= Count || i < 0) throw new System.Exception("Error! Index out of Bounds");
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//Change Value
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DoublyLinkedListNode<T>? node = Traverse(i);
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node!.Value = value;
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}
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}
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public void Append(T? value)
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{
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Count++;
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//Set head to new item if list is empty
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if (Head == null)
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{//Append item to front of list (End as well)
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Head = DoublyLinkedListNode<T>.Create(value, default, default);
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Tail = Head;
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return;
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}
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//Append item to the end of the list
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Tail!.Next = DoublyLinkedListNode<T>.Create(value, default, Tail);
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Tail = Tail.Next;
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}
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public void Insert(int index, T? value)
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{
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Count++;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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//Set head to new item if list is empty
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if (index == 0 || Head == null)
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{
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Head = DoublyLinkedListNode<T>.Create(value, Head, default);
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Tail = Head;
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return;
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}
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//Set tail to new item if index is the end
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if (index == Count - 1)
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{
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//Decrement count as it will be be re-incremented once appended
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Count--;
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Append(value);
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return;
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}
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//Fetch point in list and add new item
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DoublyLinkedListNode<T>? node = Traverse(index - 1);
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node!.Next = DoublyLinkedListNode<T>.Create(value, node.Next, node);
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//Create backlink in the list
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if (node.Next.Next != default)
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node.Next.Next.Prev = node.Next;
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}
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public void Delete(int index)
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{
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Count--;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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//Check if we are trying to reference the first item
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if (index == 0 && Head != default)
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{
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Head = Head!.Next;
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if (Head != default)
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Head.Prev = default;
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return;
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}
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//Set tail to new item if index is the end
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if (index == Count && Tail != default)
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{
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Tail = Tail!.Prev;
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if (Tail != default)
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Tail.Next = default;
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return;
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}
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DoublyLinkedListNode<T>? node = Traverse(index - 1);
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node!.Next = node.Next!.Next;
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//Connect item after to the the item before the node we are deleting
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if (node.Next != default)
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{
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node.Next.Prev = node;
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}
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}
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public int GetCount()
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{//Return the number of items in the list
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return Count;
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}
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private DoublyLinkedListNode<T>? Traverse()
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{
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//Return the final item in the list
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return Tail;
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}
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private DoublyLinkedListNode<T>? Traverse(int i)
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{
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//Determine whether to start at the start or end of the list
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int direction = 1;
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DoublyLinkedListNode<T>? node = Head;
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if (i > (Count / 2))
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{
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//reverse direction of search
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direction = -1;
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node = Tail;
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//i becomes the amount of hops left to reach the item
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i = Count - i - 1;
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}
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if (node != null)
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{
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//continue to given point in the list ('i' hops)
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for (int x = 0; x < i; x++)
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{
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if (direction == 1)
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{//Going forwards
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node = node!.Next;
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}
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else
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{
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node = node!.Prev;
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}
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}
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}
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return node;
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}
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private DoublyLinkedListNode<T>? Next(DoublyLinkedListNode<T> current)
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{
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if (current != default)
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return current.Next;
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return null;
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}
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private DoublyLinkedListNode<T>? Prev(DoublyLinkedListNode<T> current)
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{
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if (current != default)
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return current.Prev;
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return null;
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}
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}
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}
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