Bugs fixed on Delete and Insert Methods
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@ -93,8 +93,8 @@ namespace C_.Datastructures
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public void Insert(int index, T value)
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public void Insert(int index, T value)
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{
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{
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if (index > Count) throw new System.Exception("Error! Index outside of Bounds");
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Count++;
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Count++;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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//Set head to new item if list is empty
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//Set head to new item if list is empty
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if (index == 0 || Head == null)
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if (index == 0 || Head == null)
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@ -104,6 +104,12 @@ namespace C_.Datastructures
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return;
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return;
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}
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}
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//Set tail to new item if index is the end
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if (index == Count)
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{
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Append(value);
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}
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//Fetch point in list and add new item
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//Fetch point in list and add new item
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DoublyLinkedListNode<T>? node = Traverse(index - 1);
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DoublyLinkedListNode<T>? node = Traverse(index - 1);
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node!.Next = DoublyLinkedListNode<T>.Create(value, node.Next, node);
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node!.Next = DoublyLinkedListNode<T>.Create(value, node.Next, node);
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@ -113,24 +119,39 @@ namespace C_.Datastructures
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node.Next.Next.Prev = node.Next;
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node.Next.Next.Prev = node.Next;
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}
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}
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public bool Delete(int index){
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public void Delete(int index)
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DoublyLinkedListNode<T>? node = Traverse(index);
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{
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Count--;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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if (node == default) return false;
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//Check if we are trying to reference the first item
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if (index == 0 && Head != default)
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if(node.Prev != default){
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{
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//connect item beofre to item after node we are deleting
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Head = Head!.Next;
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node.Prev.Next = node.Next;
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if(Head != default)
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Head.Prev = default;
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return;
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}
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}
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//Set tail to new item if index is the end
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if (index == Count && Tail != default)
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{
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Tail = Tail!.Prev;
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if(Tail != default)
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Tail.Next = default;
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return;
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}
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DoublyLinkedListNode<T>? node = Traverse(index - 1);
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node!.Next = node.Next!.Next;
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//Connect item after to the the item before the node we are deleting
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//Connect item after to the the item before the node we are deleting
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if (node.Next != default)
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if (node.Next != default)
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{
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{
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node.Next.Prev = node.Prev;
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node.Next.Prev = node;
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}
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}
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Count--;
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return true;
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}
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}
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@ -62,8 +62,8 @@ namespace C_.Datastructures
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public void Append(T value){
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public void Append(T value){
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//Create new node
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//Create new node
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LinkedListNode<T> newItem = LinkedListNode<T>.Create(value, default);
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Count++;
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Count++;
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LinkedListNode<T> newItem = LinkedListNode<T>.Create(value, default);
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//Set head to new item if list is empty
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//Set head to new item if list is empty
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if (Head == null)
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if (Head == null)
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@ -81,14 +81,12 @@ namespace C_.Datastructures
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//Append item to end
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//Append item to end
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end!.Next = newItem;
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end!.Next = newItem;
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}
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}
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public void Insert(int index, T value)
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public void Insert(int index, T value)
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{
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{
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if (index > Count) throw new System.Exception("Error! Index outside of Bounds");
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Count++;
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Count++;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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//Set head to new item if list is empty
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//Set head to new item if list is empty
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if (index == 0 || Head == null)
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if (index == 0 || Head == null)
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@ -105,12 +103,11 @@ namespace C_.Datastructures
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public void Delete(int index)
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public void Delete(int index)
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{
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{
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if (index > Count) throw new System.Exception("Error! Index outside of Bounds");
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Count--;
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Count--;
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if (index > Count || index < 0) throw new System.Exception("Error! Index outside of Bounds");
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//Check if we are trying to reference the first item
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//Check if we are trying to reference the first item
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if (index == 0 && Head != null)
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if (index == 0 && Head != default)
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{
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{
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Head = Head!.Next;
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Head = Head!.Next;
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return;
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return;
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@ -5,7 +5,8 @@ using C_.Datastructures.Nodes;
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// See https://aka.ms/new-console-template for more information
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// See https://aka.ms/new-console-template for more information
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Console.WriteLine("Hello, World!");
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Console.WriteLine("Hello, World!");
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//DoublyLinkedList<int> list = new DoublyLinkedList<int>();
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//LinkedList<int> list = new LinkedList<int>();
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//list.Append(1);
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//list.Append(1);
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//list.Append(2);
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//list.Append(2);
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@ -13,8 +14,25 @@ Console.WriteLine("Hello, World!");
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//list.Append(4);
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//list.Append(4);
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//list.Append(5);
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//list.Append(5);
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//list.Append(6);
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//list.Append(6);
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//list.Append(7);
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//list.Append(8);
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//list.Delete(5);
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//list.Delete(2);
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//list.Delete(0);
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DoublyLinkedList<int> list = new DoublyLinkedList<int>();
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list.Append(1);
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list.Append(2);
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list.Append(3);
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list.Append(4);
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list.Append(5);
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list.Append(6);
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list.Delete(5);
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list.Delete(3);
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list.Delete(0);
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//DoublyLinkedList<int> list2 = new DoublyLinkedList<int>();
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//DoublyLinkedList<int> list2 = new DoublyLinkedList<int>();
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@ -27,27 +45,9 @@ Console.WriteLine("Hello, World!");
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//list2.Append(7);
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//list2.Append(7);
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//list2.Append(8);
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//list2.Append(8);
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//list.Insert(9, 5);
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//list.Delete(2);
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//var x = list[-6];
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//var x = list[-6];
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//Console.WriteLine(x);
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LinkedList<int> list = new LinkedList<int>();
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list.Append(1);
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list.Append(2);
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list.Append(3);
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list.Append(4);
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list.Append(5);
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list.Append(6);
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list.Insert(0, 200);
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list.Insert(2, 100);
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list.Delete(2);
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list.Delete(0);
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Console.ReadLine();
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Console.ReadLine();
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