Update Queue to allow for null values to be added
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@ -12,7 +12,7 @@
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return new Queue<T>();
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return new Queue<T>();
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}
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}
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public static Queue<T> Create(T value)
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public static Queue<T> Create(T? value)
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{
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{
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//Create a new Queue with a head + tail
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//Create a new Queue with a head + tail
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QueueNode<T> newNode = QueueNode<T>.Create(value, default);
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QueueNode<T> newNode = QueueNode<T>.Create(value, default);
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@ -24,7 +24,7 @@
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};
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};
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}
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}
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public void Push(T value)
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public void Push(T? value)
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{
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{
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//Add an Item to the end of the Queue
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//Add an Item to the end of the Queue
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Count++;
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Count++;
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