Updated Delete and Appends methods on linked list

This commit is contained in:
Luke Else 2022-03-18 22:28:24 +00:00
parent 2828466e23
commit 1998e77f18
2 changed files with 57 additions and 34 deletions

View File

@ -61,6 +61,7 @@ namespace C_.Datastructures
}
public void Append(T value){
//Create new node
LinkedListNode<T> newItem = LinkedListNode<T>.Create(value, default);
Count++;
@ -79,42 +80,46 @@ namespace C_.Datastructures
}
//Append item to end
end!.Next = new LinkedListNode<T>{
Value = value,
Next = default
};
end!.Next = newItem;
}
public void Insert(int index, T value)
{
if (index > Count) throw new System.Exception("Error! Index outside of Bounds");
Count++;
//Set head to new item if list is empty
if (index == 0 || Head == null)
{
Head = LinkedListNode<T>.Create(value, Head);
return;
}
//Fetch point in list at which item will be added
LinkedListNode<T>? node = Traverse(index - 1);
node!.Next = new LinkedListNode<T> {
Value = value,
Next = node.Next
};
Count++;
node!.Next = LinkedListNode<T>.Create(value, node!.Next);
}
public void Delete(int index)
{
if (index > Count) throw new System.Exception("Error! Index outside of Bounds");
Count--;
//Check if we are trying to reference the first item
if (index == 0 && Head != null)
{
Head = (LinkedListNode<T>?)Head!.Next;
Head = Head!.Next;
return;
}
//Find node we are trying to delete and then remove / relink
//Find node before the one we are trying to delete and then remove / relink
LinkedListNode<T>? node = Traverse(index - 1);
if (node == null || node.Next == null) throw new System.Exception("Error! Index outside of Bounds");
node.Next = node.Next.Next;
Count--;
node!.Next = node.Next!.Next;
}
private LinkedListNode<T>? Traverse(){

View File

@ -5,7 +5,37 @@ using C_.Datastructures.Nodes;
// See https://aka.ms/new-console-template for more information
Console.WriteLine("Hello, World!");
DoublyLinkedList<int> list = new DoublyLinkedList<int>();
//DoublyLinkedList<int> list = new DoublyLinkedList<int>();
//list.Append(1);
//list.Append(2);
//list.Append(3);
//list.Append(4);
//list.Append(5);
//list.Append(6);
//list.Append(7);
//list.Append(8);
//DoublyLinkedList<int> list2 = new DoublyLinkedList<int>();
//list2.Append(1);
//list2.Append(2);
//list2.Append(3);
//list2.Append(4);
//list2.Append(5);
//list2.Append(6);
//list2.Append(7);
//list2.Append(8);
//list.Insert(9, 5);
//list.Delete(2);
//var x = list[-6];
//Console.WriteLine(x);
LinkedList<int> list = new LinkedList<int>();
list.Append(1);
list.Append(2);
@ -13,25 +43,13 @@ list.Append(3);
list.Append(4);
list.Append(5);
list.Append(6);
list.Append(7);
list.Append(8);
DoublyLinkedList<int> list2 = new DoublyLinkedList<int>();
list2.Append(1);
list2.Append(2);
list2.Append(3);
list2.Append(4);
list2.Append(5);
list2.Append(6);
list2.Append(7);
list2.Append(8);
list.Insert(9, 5);
list.Insert(0, 200);
list.Insert(2, 100);
list.Delete(2);
list.Delete(0);
Console.ReadLine();
var x = list[-6];
Console.WriteLine(x);