Initial commit

This commit is contained in:
2024-07-27 15:27:10 +00:00
commit 92e13e1c1d
10 changed files with 189 additions and 0 deletions

15
src/app/mod.rs Normal file
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mod ui;
/// Stuct to store the state of the running application
pub struct App {
name: String
}
impl Default for App {
/// Creates the default startup state for the app;
fn default() -> Self {
Self {
name: String::from("Hello, World!")
}
}
}

26
src/app/ui/mod.rs Normal file
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use crate::app::App;
use crate::theme::onedark::ONE_DARK;
impl eframe::App for App {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
let background_frame = egui::Frame::default().fill(ONE_DARK.bg);
egui::CentralPanel::default()
.frame(background_frame)
.show(ctx, |ui| {
ui.heading(&self.name);
});
egui::Window::new("test window")
.collapsible(false)
.auto_sized()
.show(ctx, |ui| {
ui.heading(&self.name);
for _ in 0..10 {
ui.add(egui::Button::new(&self.name));
}
}
);
}
}

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src/main.rs Normal file
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
mod app;
mod theme;
use app::App;
use egui::ViewportBuilder;
fn main() -> Result<(), eframe::Error> {
// Log to stdout (if you run with `RUST_LOG=debug`).
tracing_subscriber::fmt::init();
// Setup the options for the default window
let options = eframe::NativeOptions {
viewport: ViewportBuilder::default().with_inner_size(egui::vec2(300.0, 200.0)),
..Default::default()
};
//Start rendering and run the application
eframe::run_native(
"egui-template",
options,
Box::new(|_cc| Ok(Box::new(App::default()))),
)
}

16
src/theme/mod.rs Normal file
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use egui::Color32;
pub mod onedark;
//struct to store the colours used in a theme;
#[allow(dead_code)]
pub struct Theme {
pub bg: Color32,
pub fg: Color32,
pub opt1: Color32,
pub opt2: Color32,
pub opt3: Color32,
pub opt4: Color32,
pub opt5: Color32,
pub opt6: Color32,
}

11
src/theme/onedark.rs Normal file
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use crate::theme::*;
pub const ONE_DARK: Theme = Theme {
bg: Color32::from_rgb(40, 44, 52), //Dark Grey
fg: Color32::from_rgb(171, 178, 191), //Light Grey
opt1: Color32::from_rgb(224, 108, 117), //Red
opt2: Color32::from_rgb(152, 195, 121), //Green
opt3: Color32::from_rgb(229, 192, 123), //Yellow
opt4: Color32::from_rgb(97, 175, 239), //Blue
opt5: Color32::from_rgb(198, 120, 221), //Purple
opt6: Color32::from_rgb(86, 182, 194) //Turqoise
};