Removed whitespace and altered program to allow for constant node removal for tests
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@ -15,16 +15,18 @@ namespace BinaryTree
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tree.Add(random.Next(0, 100));
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}
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tree.Print(tree.Root);
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while (true)
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{
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Console.Clear();
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tree.Print(tree.Root);
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Console.WriteLine("-------------------------------------");
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Console.WriteLine("Delete node: ");
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tree.Delete(Convert.ToInt32(Console.ReadLine()));
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tree.Print(tree.Root);
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Console.ReadLine();
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}
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}
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@ -100,13 +100,6 @@ namespace BinaryTree
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Current.Data = temp.Data;
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//Find if the temp node is a left or a right now before deleting.
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//Adopt subtree Nodes// -- Subtrees are lost (If temp node is only 1 level down, data is lost)
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// if (temp.GetLeft() != null)
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// {
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// temp.GetParent().SetRight(temp.GetLeft());
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// }else{
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// temp.GetParent().SetRight(null);
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// }
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if(temp.GetParent() == Current){
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@ -121,6 +114,12 @@ namespace BinaryTree
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temp.GetParent().SetRight(null);
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}
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}
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//*Code not currently working - Doesn't confidently replace the root or parent nodes of each item that is deleted
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// temp.SetParent(Current.GetParent());
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// if (Current.GetParent() == null)
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// {
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// Root = Current;
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// }
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return true;
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@ -139,7 +138,7 @@ namespace BinaryTree
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}
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}
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if (Current.Data < Current.GetParent().Data)
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if (Current == Root || Current.Data < Current.GetParent().Data)
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{
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LeftFlag = true;
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}
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