updated repo layout
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16
day04/4b/Board.go
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16
day04/4b/Board.go
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package main
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type Board struct {
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Values [5][5]boardValue
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Hash map[int]location
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}
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type boardValue struct {
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Value int
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Visited bool
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}
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type location struct {
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x int
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y int
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}
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162
day04/4b/main.go
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162
day04/4b/main.go
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package main
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import (
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"bufio"
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"fmt"
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"os"
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"regexp"
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"strconv"
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"strings"
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)
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func main() {
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content := returnContent("../input")
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//content := returnContent("../testInput")
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boards, nums := loadBoards(content)
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fmt.Println(run(boards, nums))
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}
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func run(boards *[]Board, nums []int) int {
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var completedBoards map[*Board]bool = make(map[*Board]bool)
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var bingo []int
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var n int
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for i := 0; i < len(nums); i++ {
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bingo = callNumber(nums[i], boards)
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for X := 0; X < len(bingo); X++ {
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_, present := completedBoards[&(*boards)[bingo[X]]]
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if !present {
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n = nums[i]
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fmt.Println("found value", bingo, n, returnAnswer(&(*boards)[bingo[X]], n))
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}
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completedBoards[&(*boards)[bingo[X]]] = true
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}
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}
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//return the answer
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return returnAnswer(&(*boards)[bingo[0]], n)
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}
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func loadBoards(content *[]string) (boards *[]Board, nums []int) {
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boards = new([]Board)
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newBoard := Board{
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Hash: make(map[int]location, 25),
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}
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boardNum := 0
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row := 0
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for i := 0; i < len(*content); i++ {
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if i == 0 {
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//add nums
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numlist := strings.Split((*content)[i], ",")
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for i := 0; i < len(numlist); i++ {
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num, _ := strconv.Atoi(numlist[i])
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nums = append(nums, num)
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}
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i++
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} else {
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if (*content)[i] != "" {
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regex := regexp.MustCompile("([0-9]+)")
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values := regex.FindAllString((*content)[i], 5)
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for j := 0; j < len(values); j++ {
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value, _ := strconv.Atoi(values[j])
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newBoard.Values[row][j] = boardValue{Value: value, Visited: false}
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newBoard.Hash[value] = location{x: row, y: j}
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}
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row++
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if row == 5 {
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boardNum++
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i++
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*boards = append(*boards, newBoard)
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newBoard = Board{
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Hash: make(map[int]location, 25),
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}
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row = 0
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}
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}
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}
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}
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return
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}
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func callNumber(n int, boards *[]Board) (cards []int) {
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for i := 0; i < len(*boards); i++ {
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location, present := (*boards)[i].Hash[n]
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if present {
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//Change the value to visited
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(*boards)[i].Values[location.x][location.y].Visited = true
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if checkBingo(&(*boards)[i], location.x, location.y) {
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cards = append(cards, i)
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}
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}
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}
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return
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}
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func checkBingo(board *Board, x int, y int) bool {
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checkVertical := true
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//check if bingo for a given row and column
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//Check row
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for i := 0; i < 5; i++ {
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if !(*board).Values[x][i].Visited {
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checkVertical = false
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break
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}
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}
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checkHorizontal := true
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//Check column
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for i := 0; i < 5; i++ {
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if !(*board).Values[i][y].Visited {
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checkHorizontal = false
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break
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}
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}
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return (checkVertical || checkHorizontal)
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}
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func returnAnswer(board *Board, n int) (answer int) {
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for i := 0; i < 5; i++ {
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for j := 0; j < 5; j++ {
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if !(*board).Values[i][j].Visited {
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answer += (*board).Values[i][j].Value
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}
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}
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}
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answer = answer * n
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return
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}
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func returnContent(path string) *[]string {
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//read file and return it as an array of integers
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file, err := os.Open(path)
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var content []string
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if err != nil {
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fmt.Println("Unlucky, the file didn't open")
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return &content
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}
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defer file.Close()
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scanner := bufio.NewScanner(file)
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for scanner.Scan() {
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content = append(content, scanner.Text())
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}
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return &content
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}
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