Update main.go
removed unnecessary loop
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@ -17,9 +17,9 @@ func main() {
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fmt.Println(run(content, &gameMap))
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for i := 0; i < len(gameMap); i++ {
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fmt.Println(gameMap[i])
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}
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// for i := 0; i < len(gameMap); i++ {
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// fmt.Println(gameMap[i])
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// }
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}
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func run(content *[][]int, gameMap *[1000][1000]int) int {
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