145 lines
2.5 KiB
Go
145 lines
2.5 KiB
Go
|
package main
|
||
|
|
||
|
import (
|
||
|
"bufio"
|
||
|
"fmt"
|
||
|
"os"
|
||
|
"regexp"
|
||
|
"strconv"
|
||
|
)
|
||
|
|
||
|
func main() {
|
||
|
content := returnContent("../input")
|
||
|
// content := returnContent("../testInput")
|
||
|
|
||
|
//Construct Game board... in reverse :) (Just makes it easier for stringing them together)
|
||
|
positions := make(map[int]*GamePosition)
|
||
|
gameBoard := GameBoard{
|
||
|
Start: &GamePosition{
|
||
|
Position: 1,
|
||
|
Next: nil,
|
||
|
},
|
||
|
}
|
||
|
positions[1] = gameBoard.Start
|
||
|
next := gameBoard.Start
|
||
|
var currentPosition *GamePosition
|
||
|
|
||
|
for i := 10; i > 1; i-- {
|
||
|
currentPosition = new(GamePosition)
|
||
|
currentPosition.Position = i
|
||
|
currentPosition.Next = next
|
||
|
next = currentPosition
|
||
|
|
||
|
positions[i] = currentPosition
|
||
|
}
|
||
|
gameBoard.Start.Next = currentPosition
|
||
|
|
||
|
//Add Players to the game
|
||
|
players := make(map[int]*Player)
|
||
|
numPlayers := 0
|
||
|
|
||
|
for _, value := range *content {
|
||
|
newPlayer := Player{
|
||
|
PlayerNum: value[0],
|
||
|
Score: 0,
|
||
|
Position: positions[value[1]],
|
||
|
}
|
||
|
players[newPlayer.PlayerNum] = &newPlayer
|
||
|
numPlayers++
|
||
|
}
|
||
|
|
||
|
//Play the GAMEEEEEE
|
||
|
diceVal := 1
|
||
|
numRolls := 0
|
||
|
winner := 0
|
||
|
|
||
|
for {
|
||
|
for i := 1; i <= numPlayers; i++ {
|
||
|
p := players[i]
|
||
|
if p.Roll(&diceVal, &numRolls) {
|
||
|
winner = p.PlayerNum
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if winner > 0 {
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
|
||
|
loser := 1
|
||
|
if winner == 1 {
|
||
|
loser = 2
|
||
|
}
|
||
|
|
||
|
fmt.Println(numRolls * players[loser].Score)
|
||
|
|
||
|
}
|
||
|
|
||
|
type GameBoard struct {
|
||
|
Start *GamePosition
|
||
|
}
|
||
|
|
||
|
type GamePosition struct {
|
||
|
Position int
|
||
|
Next *GamePosition
|
||
|
}
|
||
|
|
||
|
type Player struct {
|
||
|
PlayerNum int
|
||
|
Score int
|
||
|
Position *GamePosition
|
||
|
}
|
||
|
|
||
|
func (p *Player) Roll(diceVal *int, numRolls *int) bool {
|
||
|
//simulate 3 consecutive dice rolls
|
||
|
dice := (*diceVal + 1) * 3
|
||
|
*diceVal += 3
|
||
|
*numRolls += 3
|
||
|
|
||
|
//calculate where the position will be after n positions being moved
|
||
|
position := p.Position
|
||
|
for i := 0; i < dice; i++ {
|
||
|
position = position.Next
|
||
|
}
|
||
|
|
||
|
p.Position = position
|
||
|
|
||
|
p.Score += p.Position.Position
|
||
|
|
||
|
//Return bool for if player has won
|
||
|
return p.Score >= 1000
|
||
|
|
||
|
}
|
||
|
|
||
|
func returnContent(path string) *[][]int {
|
||
|
//read file and return it as an array of integers
|
||
|
|
||
|
file, err := os.Open(path)
|
||
|
var content [][]int
|
||
|
|
||
|
if err != nil {
|
||
|
fmt.Println("Unlucky, the file didn't open")
|
||
|
return &content
|
||
|
}
|
||
|
defer file.Close()
|
||
|
|
||
|
scanner := bufio.NewScanner(file)
|
||
|
|
||
|
regex, _ := regexp.Compile(`[0-9]+`)
|
||
|
|
||
|
for scanner.Scan() {
|
||
|
|
||
|
line := regex.FindAllString(scanner.Text(), 2)
|
||
|
nums := []int{}
|
||
|
|
||
|
for i := 0; i < len(line); i++ {
|
||
|
num, _ := strconv.Atoi(line[i])
|
||
|
nums = append(nums, num)
|
||
|
}
|
||
|
content = append(content, nums)
|
||
|
}
|
||
|
|
||
|
return &content
|
||
|
}
|